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  • The Story So Far

    Prison in Mordheim can be a dark cruel and unforgiving place. It is not uncommon for citizens to be jailed for petty crimes, and forgotten to rot in their cells. Our heroes [[:archer | The Archer]], [[:klang | Klang]], [[:sanderson | Sanderson Shortleaf …

  • The Party Splits

    After taking down the Yuan-ti and their pureblood the party was at a crossroads as to their next move. They had managed to obtain the evidence they needed to return to Balduran but their lack of stealth in obtaining it could have dire consequences. …

  • Home Page

    h2. Welcome to Mordheim, the towered city of shadows [[File:556846 | class=media-item-align-none | image.jpeg]] The twin black towers sit, one on each side of the River of Tears which feeds directly into the Salt Lake. From afar these towers look …

  • Main Page

    [[File:509982 | class=media-item-align-left | sharn-city-of-towers.jpg]] h2. Mordheim - Towered City of Shadows [[Mordheim]] is the greatest of the free cities in the realm. It's spires rise high into the cold sky like fingers of an open palm. …

  • Champions of the Gauntlet

    The Champions of the Gauntlet was a name given to the 5 heroes who emerged from the [[Gauntlet of the Ghast Queen]]. They are: The Archer - Elven Ranger Klang - Warforged Fighter Gulf - Dwarf Cleric of Astor (Deceased) Styg - Human Warlock ( …

  • Gauntlet of the Ghast Queen

    [[File:509801 | class=media-item-align-center | crypt-ghast-queen.jpg]] The Gauntlet of the Ghast Queen is an annual event coinciding with the Festival of the Ghast Queen. During the festival, usually held near year's end, citizens dress up in …

  • Astor

    Astor – The Goddess of life, light, and hope. She is depicted with flowing golden locks of hair with a band of flowers, a long white robe, and a warm smile. Most clerics of a healing nature or life domain will worship Astor. She is a Lawful Good deity. …

  • Balor

    Balor – The God of death, punishment, and pain. He is often depicted as a bald man with nails throughout his head in a long black robe. He is a Neutral Evil deity. His symbol is a skull with a blade underneath. He is not worshipped openly in Mordheim, …

  • Crom

    Crom – The God of courage and strength. He despises weakness and often worshippers of Crom find their daily life challenges to be brought upon by the god. He is depicted carrying a sword and shield, with a horned helm. He is a Chaotic Neutral deity. His …

  • Dorn

    Dorn – The God of Craftsmanship, stone, and metal. He is often depicted in full plate armor with a Warhammer. He is a Neutral Good deity. His symbol is an anvil with a flame on top. Domains: Tempest, Knowledge

  • Morden

    Morden – Chief deity of Mordheim. It is said Morden carved Mordheim from his axe out of the mountains. He is the God of Snow, Winter, and Rain. A Lawful Neutral deity. His symbol is two crossed axes in front of a snow-capped peak. He is often depicted …

  • Myrk

    Myrk - God of luck and fortune. “By Myrk” is a common catchphrase even among non-believers. He is depicted as a short human with a cloak often smiling. He is a True Neutral deity. His symbol is a black spade. Domains: Life, Death, Trickery

  • Shayde

    Shayde – The God of thieves, vagabonds, and outcasts. He is depicted as a slinking, skinny man with a black tattered cloak with a dagger in hand. He is a Neutral Evil deity. His symbol is a pair of crossed daggers. Domains: Trickery, Knowledge

  • Venress

    Venress, the weeping mother – She is the goddess of widows, sorrow, and sadness. She is often depicted as a common woman in robes weeping into a kerchief. She is a Neutral deity. Her symbol is a mask of sadness Domains: Nature, Light

  • Mordheim

    h2. City of Towers [[File:510079 | class=media-item-align-center | 001-mordenheim-2.jpg]] Mordheim is the largest free-city in the Realm with a population right around 200,000 citizens. The city is ruled (at least openly) by a group of nobles …

  • Mystic Archer

    h2. Prestige Class: Mystic Archer The Mystic Archer has honed his talents with the longbow to become a force of deadly arcane power. Their prowess with the bow is remarkable as is their ability to imbue their weapons with deadly arcane power. Mystic …

  • Archons of the Obsidian

    Over two centuries ago, Mordheim was ruled by an undead lich named Nagash. He was a minor noble who, through corruption and secret pacts with extra planar forces, rose to the top of the political hierarchy. He and his followers, a small group dedicated …

  • Defiler Mage

    h2. Prestige Class: Defiler Defilers are deadly wielders of powerful arcane magic. They draw from the life force energy of their surroundings to enhance their spells often destroying the environment around them in the process. In the realm of Zanthas …

  • Justicar

    h2. Prestige Class: Justicar The mystical Justicars are powerful combatants who believe that total balance is only achieved when one masters his/her body, mind, and soul. By nature, Justicars are peaceful warriors who only resort to violence when …

  • Astaria

    Whereas most of the Realms are composed of smaller city-states or frontier borderlands, Astaria is a large feudal nation which spreads from the far western coasts of the Sea of Broken Dreams as far east as the mountains that border [[Zanthas]]. [[File: …

  • The Ordorus Templar

    [[File:528586 | class=media-item-align-none | Paladin_Prayer.jpg]] The Ordorus Templar is a semi-secret sect within the Diocese of the Church of Astor. The group is primarily composed of paladins and specially selected priests. While not every …

  • Downbottom

    At the base of the two towers that make up the grand towered city of Mordheim rests the foundation; the Downbottom district. Sunless and cold, the River of Tears flows through the city's heart here and merchants and traders ship goods south to The …

  • Calendar

    The Realm is divided into ten months each with 35 days. The current year is 1575ar (Astarian Reckoning) Months Aldureth - Mid-winter Belgoran - Late-Winter Canticle - Early-Spring Dioadra - Mid-Spring Elysen - Late Spring …

  • The Wilderlands

    The large region between [[Mordheim]] to the north and [[Astaria]] to the south is known now as The Wilderlands. It is a vast rolling grasslands region with sporadic forests, smaller bodies of water, and hills. Dozens of ruined castles and watchtowers …

  • Zanthas

    Zanthas is a broken and barren land of rocky deserts, badlands, salt flats, and great mountain chains. The land is bordered by the Deathwind …

  • Order of the Eldritch

    [[File:556065 | class=media-item-align-none | image.jpeg]] It is said that eons ago, one god created his eight children to rule over the Realm. In time his eight children conspired against him jealous of his power over them. They tricked him …

  • Khorvia

    [[File:556847 | class=media-item-align-none | dwarf-hall1.jpg]] To the east of [[Mordheim]] and [[The Wilderlands]] in the Icefang Peaks, dwell the Mountain Dwarves of Khorvia, the greatest remaining dwarven stronghold in the Realm. The dwarves of …

  • Vathan

    [[File:556931 | class=media-item-align-none | dol-gundar-vathan.jpg]] Centuries ago Vathan was a thriving proud nation of men. Now, the lands of Vathan are overrun with the fell races of Orcs, Gnolls, Hobgoblins, Trolls, and Hill GIants. All of …

  • Ice Elf -Elf Sub-race

    [[File:563755 | class=media-item-align-none | ice-elf.jpg]] In the northern most corner of the Realm in the Iceborne Wastes, the Ice Elves make their home. Far away from civilization, the Ice Elves, unlike their other Sylvan brethren, are of a much …

  • Warlock Patrons

    Mortals across the Realm have engaged into pacts with strange otherworld forces for centuries. Most seeking the power their patron can provide them to enhance their station in the world, defeat a rival, or seal a romantic interest. But as with any pact, …

  • Netherian Empire

    Centuries ago, the Netherian Empire was regarded as the greatest kingdom of men in the Realm. Stretching from the Icefang Peaks in the east all the way to the Pale Mountains in the west, the empire was the strongest kingdom of men in the region. Prior to …

  • Skyhold

    The top section of the city is the home of the wealthy and noble in the city. It features expensive restaurants, shopping districts, the famous Mordheim University as well as the Palace of Pain and The Ministry Tower. Most of the folk who call Skyhold …

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